Resources for making games
Explore learning links, industry guidance and practical tools for professionals, hobbyists, students, educators and families. Search by name or description, or select a tag to narrow the library.
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Game Font Library
A library showcasing and sharing interface fonts used in video games.
Open resourceUnreal Engine for Schools and Teachers
Free Unreal Engine learning and access information for students, teachers and schools.
Open resourceJettelly Books and Courses
Books and courses covering technical art, shaders, procedural workflows, game development and design.
Open resourceGodot Asset Library
The official collection of reusable assets, tools and plugins for the Godot engine.
Open resourceThe Game Developers' Library
A book-club-style podcast discussing books that game developers should read or know about.
Open resourceMachinations
A browser-based visual tool for designing, predicting and balancing complex game economy systems.
Open resourceFestival Tracker
An up-to-date tracker of physical and online game festivals maintained by the How To Market A Game community.
Open resourceTom Francis Blog - Pentadact
Practical articles from the designer, writer and programmer behind Gunpoint, Heat Signature and Tactical Breach Wizards.
Open resourceAbleton Learning Music
Interactive browser lessons covering the fundamentals of making music, with no prior experience or equipment required.
Open resourceGamesIndustry.biz Academy
Industry guides and expert advice covering game development, business, publishing and marketing.
Open resourceThe Level Design Book
An approachable and up-to-date collection of level design knowledge for 3D games and designers of all experience levels.
Open resourceGame UI Database
A searchable reference library created to help game UI and UX designers discover interface inspiration.
Open resourceUnity Asset Store
A large catalogue of 2D and 3D assets, SDKs, templates and tools for Unity development.
Open resourceSteam Capsule Asset Browser
Compare and download Steam library graphics and store capsules from multiple games side by side.
Open resourceVideo Game Pitch Decks
A curated collection of real game pitch presentations and their outcomes, assembled to make pitching practices more transparent.
Open resourceVideo Game Publishing Agreement Market Report
Research based on more than 100 publishing agreements to help developers understand and negotiate publishing terms.
Open resourceVittoria Tran Community Development Newsletter
Actionable advice and resources about games marketing, social media and community development.
Open resourceMobyGames
A detailed database of video games including release information, credits, cover art, screenshots and descriptions.
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Organisation documents
The rules and policies that guide WAGIC as an incorporated not-for-profit association.